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Enemy Territory: Quake Wars Promod v1.0c Mod
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File Name: etqwpro10c-setup-zip (16.09 MiB)
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Uploaded By: Danrok on October 29, 2009: 12:54am
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Downloaded: 85 times
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MD5 Signature: 285f612aa30b93cb877b524ebc2dc143
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Located In:
Quake Wars
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File Description: The Official Competition Mod for ET:QW
Client side
* Fixed timerset Hud Value scaling
* added ec_drawTime [0;1] Draws the current System Time.
* added getSpawn Console Command, to display your current spawn.
* added ec_drawStats, enable / disable the new stats popup
* demos will now auto start at the end of the countdown!
* Fixed the light gray sky issue
* Fixed the demoversion number
Server side
* added es_stroggRespawnTime to overwrite the Strogg respawntime
* added es_gdfRespawnTime to overwrite the Gdf respawntime
* added old speclock again (speclock, specunlock, specinvite, specuninvite)
* added cointoss vote command (menu or just callvote cointoss in console)
* added support for 12 maps @ the loading screen (was 3 maps before) thx to Scrupus
* added g_maxSTROGGFieldopDeploys Limit the number of Dark Matter Cannon / Railhowitzer / Plasmamortar turrets per team: -1 = no limit
* added g_maxGDFFieldopDeploys Limit the number of Hammer / Rockets / Artillery turrets per team: -1 = no limit
* added es_skipMCP - 1 = skips the MCP obj, 2 = skips the MCP objective and any objective before the MCP objective See:es_skipMCP
Movie mod
* added freecamLookatPlayer command Camera Lookat Player Feature
* added freecamLookatPoint command Camera Lookat Point Feature
* added jitterLookatPlayer command Sets the right amount of jitter for a current Player
* added jitterLookatPoint command Sets the right amount of jitter for a current Point
* added setPoint command Sets a focus point for the jitter and freecam command
* added exportPoints command Export all current focus points to a file
* added importPoint command Import focus points from a file
* added exec_at_time command Exec a config file at any given frametime
* added cam command to play a ct3d cam!
* added uv_drawPlayerNames Draw PlayerName and Player ID over its head
* added uv_showOwnFragsOnly Show your very own frags only
* added uv_freecamUseLookDirect Lock the cam view directly to the player rather.
* added uv_freecamLookatOffset Offset for the FreecamLookAt pitch
* added uv_debugFreecamLookAt Prints the current origin of the camera
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